Camelot unchained pay for open beta4/7/2024 What happens if I want to make a pledge, but don't have an account with City State Entertainment? Our current and past stretch goals can be viewed here. The store is a way for us to offer "Stretch Goals" to current and future backers of Camelot Unchained.™ Stretch goals are additional content the team will create if the funding goals are met. You can read more about the game and the team on our website and on our Kickstarter page. We have raised over 2.65 million dollars, in addition to 3 million from our investors, which include Mark Jacobs himself, to build the next generation of TriRealm™ combat MMORPGs. We are an independent game studio, and we had one of the most successful game-based Kickstarters of 2013. Our company is led by our President and lead game designer Mark Jacobs, co-founder of Mythic Entertainment™, creator of Dark Age of Camelot™, and Warhammer Online™. The engine is their main project, they know CU is DOA if they try to release it.Frequently Asked Questions Camelot Unchainedįinal Stand Ragnarok Camelot Unchained The Basics What is this whole Camelot Unchained™ thing, anyway?Ĭamelot Unchained™ is a TriRealm™ MMORPG, currently in production at City State Entertainment™. You can still have hope, but you'd have to ignore all of the other information to say that they are seriously focusing on CU as their main project. My hopes of them actually completing development of CU into a competent, good game is near 0 and anyone who's watched this over the last near decade with any sort of objectivity couldn't really come up with any other conclusion. Personally, I don't think they can cancel CU until their engine is on the market because it would be a PR nightmare. Focusing on FSR doesn't mean they aren't also contributing development time to CU, it just clearly is the lowest priority. I said that they are focusing on FSR to release so they can market their engine, which is obviously true straight from MJ's mouth. Where did I say they aren't trying to release CU? They obviously haven't stopped development yet, and I specifically said they are still slowly developing CU. The game is over.īut you would have to ignore all the other information to say that they're ONLY trying to release Ragnarok. I at best don't think this game will ever launch now, and some sort of thank you or refunds may be given out if the engine does well. CU is bare minimum a back burner project. Take it for what you will, but until Final Stand in a release ver. The cards are on the table for all to see. Jacobs said he hopes to get a version of Final Stand: Ragnarök into the market in a number of months, so the company can prove that its technology works.ĬU is not the focus of the studio The Engine and the tech demo Final Stand is to promote licensing of said engine. “We could, but we can’t do that today,” he said. In time, City State Entertainment hopes to gather resources to create a platform that it can license out to other game makers, who can make use of the technology to build massive games with densely packed player counts in other genres, Jacobs said. “We’ve been working on Camelot Unchained forever, but now we’ll be able to hire more people and can speed it up,” Jacobs said.
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